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Details
  • Genre: Graphics
  • Pages: 358
  • Published: 2022-10-4
  • ISBN: B0D3V8JN3S
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WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

★★★★★
Editor's Choice

When you work with WebGPU! 90% of the time you're working with the WGSL shader language. The API is just for setting up buffers and pipelines - the real magic happens on the shader.

Synopsis

This critically acclaimed work by a leading expert in the field offers groundbreaking insights into graphics. Through 358 meticulously crafted pages, the author presents a compelling case that has resonated with readers worldwide. The WebGPU methodology outlined here has been adopted by industry leaders.

Critical Acclaim

★★★★★

The author's unique voice makes complex concepts delightfully digestible. I've read hundreds of books in this category, and this one stands head and shoulders above the rest. - Inkwell Insider

★★★★★

Inkwell Insider declares: 'This book is a masterclass in its field, offering insights that are both profound and immediately applicable. The author's expertise shines through with clarity and wisdom that's rare in today's market.'

★★★★★

I stayed up until 3 AM because I couldn't put it down. Utterly compelling! A tour de force that redefines the genre. I found myself highlighting nearly every page! - Page-Turning Professor

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